Wednesday, January 29, 2014

WIP Models

 Military Transports


 Foreground barrel & ammo




I cant say I enjoyed modeling just with Nurbs and learning Maya at the same time. It was a complete change of pace from the simple and efficient polygonal modeling I am used to when working in Blender. 
The biggest challenges were probably not being able to easily combine multiple meshes and unable to find the equivalent of face/point extrusion and face creation. 
Hitting ingrained hot-keys over and over again didn't help either. 


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